Witherweed

Witherweed

A large patch of brown and dull green grass and weeds covers the area ahead.

Witherweed CR 4

XP 1,200
N Large plant
hp 37 (5d8+15)
Fort +7, Ref +1, Will +2
Defensive Abilities camouflage; Immune plant traits

Melee 5 fronds +5 (1d4+3 plus 1d4 Dex)
Space 10 ft.; Reach 10 ft.

Environment temperate forests
Organization solitary
Treasure none

Witherweeds resemble large patches of dry grass and weeds and are most often found in areas where their natural makeup allows them to blend in with their surroundings. A subterranean version of this monster exists and makes its lair in desolate caves and caverns.

Hidden among the creature’s body are many long, sinewy strands that it uses to trap its foes. The average witherweed covers an area of 10 square feet, though specimens as large as 60 square feet have been encountered by a few dungeon delvers.

A witherweed has one frond for each HD it possesses (thus, the typical 5 HD witherweed has 5 fronds while a 10 HD witherweed has 10 fronds).

Witherweed from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene, based on original material by Simon Eaton.